Hello
and thank you for visiting our very first post. Our blogs will be
focused on topics that are of interest to us and hopefully you as well.
Namely:
- Starting a business
- Technology
- Gaming
Being our first blog it is only appropriate to start at the beginning; how Netduma came to be.
As
the title implies, the answer is with Halo. To be specific, it began
when we, the co-founders (Iain and Luke), met through our mutual love of
Halo 2.
When
Iain was one month into his first year at Nottingham University he
posted an open invite on Facebook to an all-day Sunday LAN at his
college. Luke, in a nearby college, practically sprinted over having not
played Halo for over a month (a long time in gaming). So with a
controller in one hand and a Halo disc lodged under his arm, Luke shook
Iain’s hand and the two of us met for the first time.
After
running over the other players at the Sunday LAN, we both quickly
realised that we were well matched in ability. From that point forward,
and to this day, nearly ten years on from when we first met, we look to
play Halo whenever we have the time, including competitively at UK
events.
Here we are crushing dreams (and probably being crushed ourselves) at i52 in 2014. Iain is on the right, Luke is sat to the left. We were lucky to have two great teammates (Penguin & Hapax) |
From teaming together we gained two important lessons:
- We made a great team; and
- We hated lag
No
doubt these two points resonate with you as much as they have done so
for us. We all have that one other player who we just click with from
day one and we don’t know of a serious gamer who has not experienced lag
when playing online.
So with these two learnings in mind, we made this pact on a somewhat inebriated night out in 2008:
- Iain would research the root causes of lag and how to mitigate them
- Luke would go to London to learn as much as he could about business
- Together, we would one day launch a company to help gamers
Despite
the distance of time and the random events that life has thrown at us,
this drunken promise has held firm. In November, we will launch the
Netduma R1, a router we truly believe is like no other in the world. How
did we achieve this? By ensuring that every feature we developed would
fulfil this one vital question:
“Will it help gamers?”
This has helped us to develop a router we are very proud of. A router that solves the real issues that gamers face.
We have not got to this point on our own. We have a talented team of people working with us, that will hopefully continue to expand in the future.
At
the time of writing, we have revealed just two of our unique features
and there are so many more to announce, including one feature we are
internally naming as the ‘show-stopper’ because of the difference it has
made to our own online gaming. It may sound fickle but we genuinely get
a buzz of excitement whenever any of you interact with us on social
media, whether it be a Retweet, a like on YouTube or a comment on
Reddit. Just knowing that there are other gamers who are discovering
what our router can do and then positively engaging with us is hugely
motivating.
In
many ways, even though it is six years on from our pact, we are still
at the beginning. Our launch in November will mark six years of hard
work, tough lessons and a lot of fun.
Ultimately we hope that this beginning evolves into something extraordinary, and that you will be with us the entire way.
Here we are, somewhat fresher faced, at the Halo 3 launch party. We thought Carmen Electra would be there. Sadly she wasn’t. |
Thank you for reading.
Luke